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Nerds Core Bane

bane
Bane
Midlane Core
Offlane Core
Updated: 8/7/26, 10:49 PMPatch 7.41eAuthor: Leamare
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Hero stats
5,668
49.03%
134
48.51%

Description

Bane is intelligence utility hero with insanely good stats. He is good at dominating lanes and outliving opponents, while also providing strong setup for kills early on.

This build is based around his ability to dominate the lane and snowball from here. Bane has pretty strong overall stats and he's almost impossible to fight against early on. His skillset makes it harder to farm on lane and gives Bane a lot of sustain. Later on Core Offlane Bane can be build into strong utility fighter, holding auras and useful team oriented items, ending up as scary hybrid core.

This build is untraditional and situational. Use the hero on this position with this build on your own risk.

Starting Items

tango
branches
branches
branches
faerie_fire
branches
branches
magic_stick
ward_sentry
tango
faerie_fire
blood_grenade
branches
branches
magic_stick
ward_sentry
tango
faerie_fire
blood_grenade

Skill Build

Talents
+{s:bonus_AbilityChannelTime}s Fiend's Grip Duration
25
+{s:bonus_brain_sap_damage} Brain Sap Damage/Heal
+30 Movement Speed
20
-{s:bonus_AbilityCooldown}s Nightmare Cooldown
+{s:bonus_fiend_grip_mana_drain}% Fiend's Grip Max Mana Drain
15
+{s:bonus_enfeeble_tick_damage} Enfeeble Damage Per Second
+{s:bonus_cast_reduction}% Enfeeble Cast Range Reduction
10
+{s:bonus_AbilityCastRange} Brain Sap Cast Range
Skill Build Timeline
bane_enfeeble
Q
bane_brain_sap
W
bane_enfeeble
Q
bane_brain_sap
W
bane_enfeeble
Q
bane_fiends_grip
R
bane_enfeeble
Q
bane_brain_sap
W
bane_brain_sap
W
bane_nightmare
E
bane_nightmare
E
bane_fiends_grip
R
bane_nightmare
E
bane_nightmare
E
bane_fiends_grip
R
talents_tree_full
T
talents_tree_full
T
talents_tree_full
T
talents_tree_full
T
Skill Priority
Talents
+{s:bonus_AbilityChannelTime}s Fiend's Grip Duration
25
+{s:bonus_brain_sap_damage} Brain Sap Damage/Heal
+30 Movement Speed
20
-{s:bonus_AbilityCooldown}s Nightmare Cooldown
+{s:bonus_fiend_grip_mana_drain}% Fiend's Grip Max Mana Drain
15
+{s:bonus_enfeeble_tick_damage} Enfeeble Damage Per Second
+{s:bonus_cast_reduction}% Enfeeble Cast Range Reduction
10
+{s:bonus_AbilityCastRange} Brain Sap Cast Range
Skill Build Timeline
Skill Priority
Talents
+{s:bonus_AbilityChannelTime}s Fiend's Grip Duration
25
+{s:bonus_brain_sap_damage} Brain Sap Damage/Heal
+30 Movement Speed
20
-{s:bonus_AbilityCooldown}s Nightmare Cooldown
+{s:bonus_fiend_grip_mana_drain}% Fiend's Grip Max Mana Drain
15
+{s:bonus_enfeeble_tick_damage} Enfeeble Damage Per Second
+{s:bonus_cast_reduction}% Enfeeble Cast Range Reduction
10
+{s:bonus_AbilityCastRange} Brain Sap Cast Range
Skill Build Timeline

Main Build

Early Items
boots
magic_wand
null_talisman
arcane_boots
Core Items
bottle
phylactery
ultimate_scepter
blink
Lategame Items
black_king_bar
invis_sword
travel_boots
angels_demise
aghanims_shard
Situational Early
power_treads
hand_of_midas
urn_of_shadows
dragon_lance
Situational
ghost
sheepstick
force_staff
shivas_guard
sphere
ethereal_blade
aether_lens
octarine_core
silver_edge
aeon_disk
kaya_and_sange
yasha_and_kaya
overwhelming_blink
Utility
guardian_greaves
heavens_halberd
pipe
lotus_orb
glimmer_cape
Alternatives
There are no elements
Order swaps
There are no elements

Build Timeline

Early Items
boots
magic_wand
null_talisman
Item #1
arcane_boots
Early Items
bottle
Situation
urn_of_shadows
Item #2
phylactery
Situation
power_treads
dragon_lance
Item #3
ultimate_scepter
Situation
hand_of_midas
Item #4
blink
Item #5
black_king_bar

Lategame Items

Lategame Main Route
black_king_bar
invis_sword
travel_boots
angels_demise
aghanims_shard
All Lategame Items
black_king_bar
invis_sword
travel_boots
angels_demise
aghanims_shard
yasha_and_kaya
blink
silver_edge
ethereal_blade
ghost
octarine_core
force_staff
sphere
aeon_disk
kaya_and_sange
overwhelming_blink
shivas_guard
aether_lens
sheepstick
guardian_greaves
heavens_halberd
pipe
lotus_orb
glimmer_cape

Neutral Items

Other significant items

assault
meteor_hammer
spirit_vessel
solar_crest
hurricane_pike
manta
moon_shard

Tooltips

Spells Tooltips

Nightmare

You can use it to both harass opponents early on and setup kills. It can also be used for it's 1sec invulnerability after cast which can save you or your allies (or your enemies) from a projectile or a spell (like X-Mark)

Fiend's Grip

One of the strongest disables in the game. You can use it to setup kills with your team early on, but later into the game it may be better to either initiate with it or hold it off since you're most likely to play as a tanky frontlaner which increases your chances of being interrupted mid-ult

Items Tooltips
hand_of_midas

Good for cases when you won your lane early on, but can't finish the game early. Bane struggles with farming after laning stage, so it may be a helpful pickup

pipe

Against magic heavy lineups

sheepstick

Reliable disable and mana sustain

force_staff

Good thing to have against slows and similar stuff in its nature (X-Mark)

shivas_guard

For a hybrid core way when you need armor

sphere

Against strong single target disables (e.g. Doom)

heavens_halberd

Against high attack damage cores

lotus_orb

Against silences and purgable slows

solar_crest

Natural upgrade to Medallion and useful buff for your team

guardian_greaves

Strong regen aura and useful item to have in general. Good pickup if you're playing more of an utility core and there's no better Greaves carrier on your team

glimmer_cape

Good item to save allies (or yourself) from being focused

spirit_vessel

You don't really need it yourself, but it's usually a strong team oriented item. You may consider dropping Solar Crest in favor of Spirit Vessel