Nerds Vengeful Spirit

Description
Vengeful Spirit is agility hero who can be played as position 5 support or mid-game carry. While providing powerful damage aura, she has pretty good agility gain and damage by herself, as well as nice utility with stun, minus armor and swap.
Starting Items
Skill Build
Skill Priority
Talents
Skill Build Timeline
Main Build
Build Timeline
Lategame Items
Neutral Items
Other significant items
Tooltips
Spells Tooltips
-{s:bonus_AbilityCooldown}s Magic Missile Cooldown
It's better if you're playing more of an utility core or need more disables, but most of the time additional aura damage makes your team and you way too strong in dominating scenarios (which you should have 90% of the time if you're playing Core venge)
Items Tooltips
While attack speed and stats usually work better with venge (because with stats we will have enough damage and we need only attack speed), Phase boots work well too because of massive damage increase (works well with minus armor) and bonus mobility.
Probably the best boots to get because of attack speed increase, as well as tankiness or damage from agility.
Even while we have stun and we are going to be agility core, it's still remains as ultimate lockdown item for ranged cores.
Kind of good if you know that you will probably die. Allowes you to deal damage even after death (and, well, it's 50% lower, but it will be still a lot of damage in case of core venge), as well as allowes to stun people, swap people and provide vengeance aura for your team.
Works well with our minus armor theme and provides useful armor aura for our team. Good, if you need armor boost, if you're not the only core or if you're going to finish the game quickly.
Massive stats boost, but there're a lot of better items, so it's actually useful only against some targeted stuff that will get us killed (f.e. Doom)
Another upgrade to Yasha, which provides more agility, illusions and dispel. Better for lategame scenarios, works nice with our hero since we want to get a lot of base damage anyway.
After series of small buffs, SnY is actually pretty good item and it was always good for Core Venge. A lot of stats, slow, damage and mobility. Works perfectly in scenarios when you are not going to play long match.
It's good item for every offensive core, but it's not really the item venge wants to buy. It works as lategame replacement for Vlads and ultimate lifesteal item, but it's better to pick up something else before that
Defensive alternative to Desolator. Doesn't boost our pushing speed (no minus armor for towers) and doesn't give damage, but gives a lot of armor, miss chance as well as a lot of minus armor (more than deso) against heroes, roshan and regenerates a lot of mana.
Massive attack speed, damage and stats boost. Not as good as manta because manta gives much more agility (base damage), but provides invisibility and Break+damage reduction debuff, which is quite strong for early fighters.
The best core item at the moment: silence, crits, attack speed boost and a lot of damage. It's expensive and doesn't really work well with our skillset, but it's too good to ignore it














































































